Sobre 33 Immortals Gameplay
has a hub world, The Dark Woods, that players return to after each loop. This is where you’re able to apply upgrades, equip new weapons, alter your appearance and get some training in.
, and though I initially tried to fade into the pixels and treat it as a single-player game, I quickly found myself emoting and seeking groups of warriors to join.
Sustain your numbers as best you can, for only the strongest group of survivors stand a fighting chance in brutal boss battles. Rise above the Almighty
Each one doesn’t have a lot of power in their hands alone, but even Hell itself can be taken down with enough unity and coordination. At least I hope so, since none of the runs I did with my teammates ended up beating even Lucifer at his domain.
While players have more than one wheel of emoticons, they’re still not enough to communicate effectively. Screenshot via Dot Esports
The game’s dependence on teamwork is a double-edged sword—success feels earned, but failure can often be out of your control.
You’ll also find Charon, who manages the in-game shop, where you can equip and manage cosmetics for your Soul. One of those customization options is a pet by your side – I’ve got my eye on a little beagle companion.
Releasing on Game Pass is a major plus for this reason, but the studio is skipping Steam for the early access launch. This has not boded well for most multiplayer games on PC.
, the “cozy management game about dying” that went on to sell millions since 2020. If you follow the studio’s history though, you’ll see it jumping between multiple genres over the years, and its latest project, 33 Immortals
The later runs, I was also completing meta objectives that would unlock permanent upgrades in the future. Building that perfect character so I wouldn’t let my fellow immortals down has a certain nice feeling to it, even though the possibility of meeting the same random player groups can be low.
The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.
However, at the moment, the tutorial is weak, leaving you to figure many things out on your own like the 33 Immortals Gameplay crucial Empathy mechanic. The movement and combat initially feel sluggish compared to other roguelike games, which may be frustrating for those expecting a similarly fluid experience.
As the name probably already gave it away, dozens enter a single session, all hoping for the best drops and team-mates that might have their back when the going gets tough.
I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.